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Thread Statistics | Show CCP posts - 1 post(s) |

Ines Tegator
Towels R Us
352
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Posted - 2014.02.06 23:29:00 -
[1] - Quote
The bumper has:
1. No investment required (noob ship) 2. No risk accrued (noob ship)
Actually, I was going to make a longer list, but I think I can stop there. That pretty much defines 'exploit' in those two points.
The fix is to change the impact formula so that mass effects the collision more accurately. Also, remove Prop Mod added mass from the equation. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Ines Tegator
Towels R Us
352
|
Posted - 2014.02.07 02:07:00 -
[2] - Quote
Morwennon wrote:Danika Princip wrote:And when a stabber, packing much, much more kinetic energy than a freighter, slams into it, what should happen? A glass thrown at a brick wall has much more kinetic energy than the wall. What happens to the glass when it hits the wall? What happens to the wall?
The combined energy of the two bodies (Wall + Glass * Velocity of Glass) is redirected in equal portions into each body. The Glass, having much lower mass, is destroyed by it's portion of the energy. The Wall, being very large and having much higher mass, harmlessly absorbs it's portion energy.
IOW, the Stabber should crumple like an accordion and the freighter should take a small amount of collision damage- probably not even breaking shields. Since we generally don't want collisions to do damage (Can O WormsGäó), in game we should just see the Stabber bounce off. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Ines Tegator
Towels R Us
354
|
Posted - 2014.02.07 15:48:00 -
[3] - Quote
Kenrailae wrote:Did anyone stop and consider that the intended behavior behind bumping wasn't the cruiser shoving the freighter thousands of Meters around, but was the freighter Emergency navigating to avoid a collision?
At several times the speed that the freighter is able to move naturally?
Ummm. Nope. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Ines Tegator
Towels R Us
355
|
Posted - 2014.02.07 20:17:00 -
[4] - Quote
Riot Girl wrote:So instead of 20 Catalysts for a gank, it will take 20 Tornadoes, with pilots who all have to keep their sec status above -4.5. Sounds like quite a buff for haulers.
So it will take 1b of assets in order to gank 1b of assets (not counting cargo)?
Sounds fair to me. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |
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